SLSA: Art and Media
Virtual presence for attendees and those interested in the 2023 annual meeting of the Society for Literature, Science, and the Arts. Books on sale, University of Minnesota Press information, and more.
UNIVERSITY OF MINNESOTA PRESS: 40% OFF BOOKS + FREE SHIPPING
All books below are 40% off using code MNSLSA23. Code expires December 1, 2023.
BROWSE BOOKS:
PHILOSOPHY AND THEORY // ART AND MEDIA // ENVIRONMENT
POLITICS AND ACTIVISM // ANIMALS AND SOCIETY // ANTHROPOLOGY
SCIENCE AND TECHNOLOGY // DIGITAL CULTURE // ETHNOGRAPHY
RACE // GENDER AND SEXUALITY // GEOGRAPHY
LITERATURE // LITERARY CRITICISM // DISABILITY STUDIES
- Vilém Flusser An Introduction Anke Finger, Rainer Guldin and Gustavo Bernardo 2011 Spring
- The first introduction to a key thinker in twentieth-century media philosophy and cultural theory
- Human Error Species-Being and Media Machines Dominic Pettman 2011 Spring
- Argues that humanity can be seen as a case of mistaken identity
- Beautiful Fighting Girl Saito Tamaki 2011 Spring
- From Nausicaä to Sailor Moon, understanding girl heroines of manga and anime within otaku culture
- Into the Universe of Technical Images Vilém Flusser 2011 Spring
- An examination of the promise and peril of digital communication technologies
- Does Writing Have a Future? Vilém Flusser 2011 Spring
- A prescient exploration of the fate of the book in the digital age
- Felt Fluxus, Joseph Beuys, and the Dalai Lama Chris Thompson 2011 Spring
- What happens when nothing happens?
- Developing Animals Wildlife and Early American Photography Matthew Brower 2010 Fall
- How the emergence of wildlife photography changed the way we think about animals
- Imagining Illness Public Health and Visual Culture David Serlin, Editor 2010 Fall
- Analyzing the visual culture of public health from the nineteenth century to the present
- Insect Media An Archaeology of Animals and Technology Jussi Parikka 2010 Fall
- Uncovering the insect logic that informs contemporary media technologies and the network society
- In Babel's Shadow Multilingual Literatures, Monolingual States Brian Lennon 2010 Spring
- A study of the limits of multilingual literary expression in print culture
- Mechademia 5 Fanthropologies Frenchy Lunning, Editor 2010 Fall
- From fan-subs to cosplay, exploring the fan cultures inspired by anime and manga
- Electric Animal Toward a Rhetoric of Wildlife Akira Mizuta Lippit 2008 Fall
- A fascinating exploration of the symbolic place animals hold within our culture.
- Hypertext and the Female Imaginary Jaishree K. Odin 2010 Fall
- Explores the use of hypertext in postmodern electronic and film media by women
- From Utopia to Apocalypse Science Fiction and the Politics of Catastrophe Peter Y. Paik 2010 Spring
- The pitfalls and limitations of utopian politics as revealed by science fiction
- Screens Viewing Media Installation Art Kate Mondloch 2010 Spring
- Investigates how viewers experience screen-based art in museums
- Afterimages of Gilles Deleuze’s Film Philosophy D. N. Rodowick, Editor 2009 Fall
- A critical debate on the importance—and usefulness—of Deleuze’s film theory
- Mechademia 4 War/Time Frenchy Lunning, Editor 2009 Fall
- The provocative manga and anime that reflect Japan’s attempts to come to terms with militarism, violence, and defeat
- The Anime Machine A Media Theory of Animation Thomas Lamarre 2009 Fall
- Presents a foundational theory of animation and what it reveals about our relationship to technology
- The Dada Cyborg Visions of the New Human in Weimar Berlin Matthew Biro 2009 Spring
- Finding the cyborg in early twentieth-century German art
- Tactical Media Rita Raley 2009 Spring
- The first book to focus exclusively on the tactics and goals of new media art activists
- Otaku Japan’s Database Animals Hiroki Azuma 2009 Spring
- A publishing event—the highly influential best seller in Japan translated into English
- Seeing Witness Visuality and the Ethics of Testimony Jane Blocker 2009 Spring
- Unearthing the meaning of witnessing in contemporary art and politics
- Edited Clean Version Technology and the Culture of Control Raiford Guins 2009 Spring
- Where is censorship in the age of digital technology?
- Digital Baroque New Media Art and Cinematic Folds Timothy Murray 2008 Fall
- A surprising and original application of theories of new media art
- Ex-foliations Reading Machines and the Upgrade Path Terry Harpold 2008 Fall
- A sophisticated consideration of technologies of reading in the digital age
- Mechademia 3 Limits of the Human Frenchy Lunning, Editor 2008 Fall
- Exploring the possibilities and perils of a posthuman future through visionary works of Japanese anime and manga
- The Exploit A Theory of Networks Alexander R. Galloway and Eugene Thacker 2007 Fall
- From P2P protocols to al-Qaeda, a new approach to network culture
- Mechademia 1 Emerging Worlds of Anime and Manga Frenchy Lunning, Editor 2006 Fall
- A groundbreaking exploration of anime, manga, and Japanese popular culture
- The Tears of Things Melancholy and Physical Objects Peter Schwenger 2005 Fall
- Reveals the object as the self’s ultimate other
- Cinema 2 The Time-Image Gilles Deleuze 1989 Fall
- Brings to completion Deleuze’s work on the implications of the cinematographic image. In Cinema 2, Deleuze explains why, since World War II, time has come to dominate film. Among the filmmakers discussed are Rossellini, Fellini, Godard, Resnais, Pasolini, and many others.