Film and Media

The Computer’s Voice: From Star Trek to Siri The Computer’s Voice From Star Trek to Siri Liz W. Faber 2020 Fall
A deconstruction of gender through the voices of Siri, HAL 9000, and other computers that talk
Pulses of Abstraction: Episodes from a History of Animation Pulses of Abstraction Episodes from a History of Animation Andrew R. Johnston 2020 Fall
Reshapes the history of abstract animation and its importance to computer imagery and cinema
Things Worth Keeping: The Value of Attachment in a Disposable World Things Worth Keeping The Value of Attachment in a Disposable World Christine Harold 2020 Spring
A timely examination of the attachments we form to objects and how they might be used to reduce waste
Action at a Distance Action at a Distance John Durham Peters, Florian Sprenger and Christina Vagt 2020 Fall
How are human actions shaped by the materiality of media?
Kill the Overseer!: The Gamification of Slave Resistance Kill the Overseer! The Gamification of Slave Resistance Sarah Juliet Lauro 2020 Fall
Explores the representation of slave revolt in video games—and the trouble with making history playable
Bring That Beat Back: How Sampling Built Hip-Hop Bring That Beat Back How Sampling Built Hip-Hop Nate Patrin 2020 Spring
How sampling remade hip-hop over forty years, from pioneering superstar Grandmaster Flash through crate-digging preservationist and innovator Madlib
Hacked Transmissions: Technology and Connective Activism in Italy Hacked Transmissions Technology and Connective Activism in Italy Alessandra Renzi 2020 Spring
Mapping the transformation of media activism from the seventies to the present day
Circuit Listening: Chinese Popular Music in the Global 1960s Circuit Listening Chinese Popular Music in the Global 1960s Andrew F. Jones 2020 Spring
How the Chinese pop of the 1960s participated in a global musical revolution
Clocking Out: The Machinery of Life in 1960s Italian Cinema Clocking Out The Machinery of Life in 1960s Italian Cinema Karen Pinkus 2020 Spring
An original reflection on Italy’s postwar boom considers potentials for resistance in today’s neoliberal (dis)order
Perpetual Motion: Dance, Digital Cultures, and the Common Perpetual Motion Dance, Digital Cultures, and the Common Harmony Bench 2020 Spring
A new exploration of how digital media assert the relevance of dance in a wired world
Postcinematic Vision: The Coevolution of Moving-Image Media and the Spectator Postcinematic Vision The Coevolution of Moving-Image Media and the Spectator Roger F. Cook 2020 Spring
A study of how film has continually intervened in our sense of perception, with far-ranging insights into the current state of lived experience
Playing Nature: Ecology in Video Games Playing Nature Ecology in Video Games Alenda Y. Chang 2019 Fall
A potent new book examines the overlap between our ecological crisis and video games
Variations on Media Thinking Variations on Media Thinking Siegfried Zielinski 2019 Fall
A diverse, enriching volume of media analysis from a pioneering thinker in the field
Sensations of History: Animation and New Media Art Sensations of History Animation and New Media Art James J. Hodge 2019 Fall
A phenomenological investigation into new media artwork and its relationship to history
Organize Organize Timon Beyes, Reinhold Martin and Lisa Conrad 2019 Fall
A pioneering systematic inquiry into—and mapping of—the field of media and organization