Similar titles: The Moving Image

The Neocolonialism of the Global Village The Neocolonialism of the Global Village Ginger Nolan 2018 Fall
Uncovering a vast maze of realities in the media theories of Marshall McLuhan
Neurotechnology and the End of Finitude Neurotechnology and the End of Finitude Michael Haworth 2018 Spring
A bold philosophical investigation into technology and the limits of the human
There But for Fortune: The Life of Phil Ochs There But for Fortune The Life of Phil Ochs Michael Schumacher 2018 Spring
The life and influence of singer Phil Ochs
The User Unconscious: On Affect, Media, and Measure The User Unconscious On Affect, Media, and Measure Patricia Ticineto Clough 2018 Spring
Wide-ranging essays and experimental prose forcefully demonstrate how digital media and computational technologies have redefined what it is to be human
The Anime Ecology: A Genealogy of Television, Animation, and Game Media The Anime Ecology A Genealogy of Television, Animation, and Game Media Thomas Lamarre 2018 Spring
A major work destined to change how scholars and students look at television and animation
Double Visions, Double Fictions: The Doppelgänger in Japanese Film and Literature Double Visions, Double Fictions The Doppelgänger in Japanese Film and Literature Baryon Tensor Posadas 2018 Spring
A fresh take on the doppelgänger and its place in Japanese film and literature—past and present
Archaeologies of Touch: Interfacing with Haptics from Electricity to Computing Archaeologies of Touch Interfacing with Haptics from Electricity to Computing David Parisi 2018 Spring
A material history of haptics technology that raises new questions about the relationship between touch and media
Playing with Feelings: Video Games and Affect Playing with Feelings Video Games and Affect 2018 Spring
How gaming intersects with systems like history, bodies, and code
The Toxic Meritocracy of Video Games: Why Gaming Culture Is the Worst The Toxic Meritocracy of Video Games Why Gaming Culture Is the Worst Christopher Paul 2018 Spring
An avid gamer and sharp media critic explains meritocracy’s negative contribution to video game culture—and what can be done about it
Interpreting Anime Interpreting Anime Christopher Bolton 2018 Spring
For students, fans, and scholars alike, this wide-ranging primer on anime employs a panoply of critical approaches
Movement, Action, Image, Montage: Sergei Eisenstein and the Cinema in Crisis Movement, Action, Image, Montage Sergei Eisenstein and the Cinema in Crisis Luka Arsenjuk 2018 Spring
A major new study of Sergei Eisenstein delivers fresh, in-depth analyses of the iconic filmmaker’s body of work
Making Things and Drawing Boundaries: Experiments in the Digital Humanities Making Things and Drawing Boundaries Experiments in the Digital Humanities Jentery Sayers, Editor 2017 Fall
A major new look at why art, digitization, and design are vital to “making” in the humanities
Spectacle of Property: The House in American Film Spectacle of Property The House in American Film John David Rhodes 2017 Fall
A fascinating and unprecedented look at our relationship with the house in cinema
The Long Take: Art Cinema and the Wondrous The Long Take Art Cinema and the Wondrous Lutz Koepnick 2017 Fall
An impassioned argument for the cinematic long take as a compelling source of wonder and a unifying force of contemporary art
Life: A Modern Invention Life A Modern Invention Davide Tarizzo 2017 Fall
A paradigm-shifting genealogy of biological life as metaphysical concept rather than a scientific category