Virtual Exhibit Hub: Society for Cinema and Media Studies 2022
UNIVERSITY OF MINNESOTA PRESS: 40% OFF BOOKS
Welcome to the University of Minnesota Press's virtual presence at the 2022 annual meeting of the Society for Cinema and Media Studies. Pull up a chair, browse our books on sale, and read a letter from our editor (or schedule an appointment!). All books below are 40% off using code MN89020. Code expires November 1, 2022.
A letter from humanities editor Leah Pennywark.
Interested in talking about your project? Schedule an appointment with Leah on Calendly or contact our team of editors.
Request a book for course adoption consideration.
BROWSE BOOKS:
FILM // MEDIA THEORY // SCIENCE AND TECHNOLOGY
DIGITAL CULTURE // MUSIC AND SOUND STUDIES // VISUAL CULTURE
DESIGN // PHILOSOPHY // ANIMATION // VIDEOGAMES
COMMUNICATIONS // GRAPHIC ARTS // PHOTOGRAPHY
POSTHUMANITIES SERIES // ELECTRONIC MEDIATIONS SERIES
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Postcinematic Vision The Coevolution of Moving-Image Media and the Spectator Roger F. Cook 2020 Spring
- A study of how film has continually intervened in our sense of perception, with far-ranging insights into the current state of lived experience
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Happiness by Design Modernism and Media in the Eames Era Justus Nieland 2019 Spring
- A cultural history of modern lifestyle viewed through film and multimedia experiments of midcentury designers Charles and Ray Eames
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Curating as Ethics Jean-Paul Martinon 2020 Spring
- A new ethics for the global practice of curating
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Furious Feminisms Alternate Routes on Mad Max: Fury Road Alexis L. Boylan, Anna Mae Duane, Michael Gill and Barbara Gurr 2020 Spring
- A provocative peek into this complicated film as a space for subversion, activism, and imaginative power
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The Monster Theory Reader Jeffrey Andrew Weinstock, Editor 2020 Spring
- A collection of scholarship on monsters and their meaning—across genres, disciplines, methodologies, and time—from foundational texts to the most recent contributions
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Playing Nature Ecology in Video Games Alenda Y. Chang 2019 Fall
- A potent new book examines the overlap between our ecological crisis and video games
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Sound, Image, Silence Art and the Aural Imagination in the Atlantic World Michael Gaudio 2019 Fall
- A visionary new approach to the Americas during the age of colonization, made by engaging with the aural aspects of supposedly “silent” images
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Scenarios III Stroszek; Nosferatu, Phantom of the Night; Where the Green Ants Dream; Cobra Verde Werner Herzog 2019 Fall
- For the first time in English, and in his signature prose poetry, the film scripts of four of Werner Herzog’s early works
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Spoiler Alert A Critical Guide Aaron Jaffe 2020 Spring
- All of this information at our fingertips—and we might not need any of it
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Variations on Media Thinking Siegfried Zielinski 2019 Fall
- A diverse, enriching volume of media analysis from a pioneering thinker in the field
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Organize Timon Beyes, Reinhold Martin and Lisa Conrad 2019 Fall
- A pioneering systematic inquiry into—and mapping of—the field of media and organization
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How to Do Things with Sensors Jennifer Gabrys 2019 Fall
- An investigation of how-to guides for sensor technologies
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The Eloquent Screen A Rhetoric of Film Gilberto Perez 2019 Spring
- A lifetime of cinematic writing culminates in this breathtaking statement on film’s unique ability to move us
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Archives Andrew Lison, Marcel Mars, Tomislav Medak and Rick Prelinger 2019 Fall
- How digital networks and services bring the issues of archives out of the realm of institutions and into the lives of everyday users
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Architectures of the Unforeseen Essays in the Occurrent Arts Brian Massumi 2019 Spring
- A beautifully written study of three pioneering artists, entwining their work and our understanding of creativity
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Against Aesthetic Exceptionalism Arne De Boever 2019 Fall
- Reconsiders exceptionalism between aesthetics and politics
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Debates in the Digital Humanities 2019 Matthew K. Gold and Lauren F. Klein, Editors 2019 Spring
- The latest installment of a digital humanities bellwether
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Remain Ioana B. Jucan, Jussi Parikka and Rebecca Schneider 2019 Spring
- Engaging with remains and remainders of media cultures
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Theory for the World to Come Speculative Fiction and Apocalyptic Anthropology Matthew J. Wolf-Meyer 2019 Spring
- Can social theories forge new paths into an uncertain future?
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Star Wars after Lucas A Critical Guide to the Future of the Galaxy Dan Golding 2019 Spring
- Politics, craft, and cultural nostalgia in the remaking of Star Wars for a new age
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Prison Land Mapping Carceral Power across Neoliberal America Brett Story 2019 Spring
- From broken-window policing in Detroit to prison-building in Appalachia, exploring the expansion of the carceral state and its oppressive social relations into everyday life
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Cyberwar and Revolution Digital Subterfuge in Global Capitalism Nick Dyer-Witheford and Svitlana Matviyenko 2019 Spring
- Uncovering the class conflicts, geopolitical dynamics, and aggressive capitalism propelling the militarization of the internet
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Bad Film Histories Ethnography and the Early Archive Katherine Groo 2019 Spring
- A daring, deep investigation into ethnographic cinema that challenges standard ways of writing film history and breaks important new ground in understanding archives
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The Platform Economy How Japan Transformed the Consumer Internet Marc Steinberg 2019 Spring
- Offering a deeper understanding of today’s internet media and the management theory behind it
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Zoological Surrealism The Nonhuman Cinema of Jean Painlevé James Leo Cahill 2019 Spring
- An archive-based, in-depth analysis of the surreal nature and science movies of the pioneering French filmmaker Jean Painlevé
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Information Fantasies Precarious Mediation in Postsocialist China Xiao Liu 2019 Spring
- A groundbreaking, alternate history of information technology and information discourses
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Machine Thomas Pringle, Gertrud Koch and Bernard Stiegler 2019 Spring
- On the social consequences of machines
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Markets Armin Beverungen, Philip Mirowski, Edward Nik-Khah and Jens Schröter 2019 Spring
- A media theory of markets
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Communication Paula Bialski, Finn Brunton and Mercedes Bunz 2019 Spring
- On contemporary communication in its various human and nonhuman forms
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Bodies of Information Intersectional Feminism and Digital Humanities Elizabeth Losh and Jacqueline Wernimont, Editors 2018 Fall
- A wide-ranging, interconnected anthology presents a diversity of feminist contributions to digital humanities
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Graphic Assembly Montage, Media, and Experimental Architecture in the 1960s Craig Buckley 2018 Fall
- An innovative look at the contribution of montage to twentieth-century architecture
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A Billion Black Anthropocenes or None Kathryn Yusoff 2019 Spring
- Rewriting the “origin stories” of the Anthropocene
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Internet Daemons Digital Communications Possessed Fenwick McKelvey 2018 Fall
- A complete history and theory of internet daemons brings these little-known—but very consequential—programs into the spotlight
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Bad Environmentalism Irony and Irreverence in the Ecological Age Nicole Seymour 2018 Fall
- Traces a tradition of ironic and irreverent environmentalism, asking us to rethink the movement’s reputation for gloom and doom
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Disconnect Facebook’s Affective Bonds Tero Karppi 2018 Fall
- An urgent examination of the threat posed to social media by user disconnection, and the measures websites will take to prevent it
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Scenarios II Signs of Life; Even Dwarfs Started Small; Fata Morgana; Heart of Glass Werner Herzog 2018 Fall
- The second in a series: the master filmmaker’s prose scenarios for four of his notable films
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Elements of a Philosophy of Technology On the Evolutionary History of Culture Ernst Kapp 2018 Fall
- The first philosophy of technology, constructing humans as technological and technology as an underpinning of all culture
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Pattern Discrimination Clemens Apprich, Wendy Hui Kyong Chun, Florian Cramer and Hito Steyerl 2019 Spring
- How do “human” prejudices reemerge in algorithmic cultures allegedly devised to be blind to them?
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Survival of the Fireflies Georges Didi-Huberman 2018 Fall
- Seeking out the minor lights of friendship in a time of fascism
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The Neocolonialism of the Global Village Ginger Nolan 2018 Fall
- Uncovering a vast maze of realities in the media theories of Marshall McLuhan
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The User Unconscious On Affect, Media, and Measure Patricia Ticineto Clough 2018 Spring
- Wide-ranging essays and experimental prose forcefully demonstrate how digital media and computational technologies have redefined what it is to be human
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After Extinction Richard Grusin, Editor 2018 Spring
- A multidisciplinary exploration of extinction and what comes next
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The End of Man A Feminist Counterapocalypse Joanna Zylinska 2018 Spring
- Debugging the Anthropocene’s insistence on apocalyptic tropes
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The Anime Ecology A Genealogy of Television, Animation, and Game Media Thomas Lamarre 2018 Spring
- A major work destined to change how scholars and students look at television and animation
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What Is Information? Peter Janich 2018 Spring
- A novel way of looking at information challenges longstanding dogmas—from a preeminent German thinker
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Archaeologies of Touch Interfacing with Haptics from Electricity to Computing David Parisi 2018 Spring
- A material history of haptics technology that raises new questions about the relationship between touch and media
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Playing with Feelings Video Games and Affect 2018 Spring
- How gaming intersects with systems like history, bodies, and code
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The Toxic Meritocracy of Video Games Why Gaming Culture Is the Worst Christopher Paul 2018 Spring
- An avid gamer and sharp media critic explains meritocracy’s negative contribution to video game culture—and what can be done about it
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Interpreting Anime Christopher Bolton 2018 Spring
- For students, fans, and scholars alike, this wide-ranging primer on anime employs a panoply of critical approaches
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Movement, Action, Image, Montage Sergei Eisenstein and the Cinema in Crisis Luka Arsenjuk 2018 Spring
- A major new study of Sergei Eisenstein delivers fresh, in-depth analyses of the iconic filmmaker’s body of work
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A Capsule Aesthetic Feminist Materialisms in New Media Art Kate Mondloch 2018 Spring
- How new media art informed by feminism yields important and original insights about interacting with technologies
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Making Things and Drawing Boundaries Experiments in the Digital Humanities Jentery Sayers, Editor 2017 Fall
- A major new look at why art, digitization, and design are vital to “making” in the humanities
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Callous Objects Designs against the Homeless Robert Rosenberger 2018 Spring
- Uncovering injustices built into our everyday surroundings
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Spectacle of Property The House in American Film John David Rhodes 2017 Fall
- A fascinating and unprecedented look at our relationship with the house in cinema
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Black on Both Sides A Racial History of Trans Identity C. Riley Snorton 2017 Fall
- Uncovering the overlapping histories of blackness and trans identity from the nineteenth century to the present day
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Code and Clay, Data and Dirt Five Thousand Years of Urban Media Shannon Mattern 2017 Fall
- A breathtaking tour through thousands of years of urban life and its attendant technologies, rewriting the history of our cities
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Aspirational Fascism The Struggle for Multifaceted Democracy under Trumpism William E. Connolly 2017 Fall
- Coming to terms with a new period of uncertainty when it is still replete with possibilities
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Lewd Looks American Sexploitation Cinema in the 1960s Elena Gorfinkel 2017 Fall
- The untold story of the American sexploitation film—a major development in screen sex in the decade before “porno chic”
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Ready Player Two Women Gamers and Designed Identity Shira Chess 2017 Fall
- A timely look at the implicit biases in video games as they construct and define feminine identity
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Scenarios Aguirre, the Wrath of God; Every Man for Himself and God Against All; Land of Silence and Darkness; Fitzcarraldo Werner Herzog 2017 Fall
- The first in a series: Urtexts of the quintessential early films of Werner Herzog
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Shareveillance The Dangers of Openly Sharing and Covertly Collecting Data Clare Birchall 2018 Spring
- Cracking open the politics of transparency and secrecy
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A Third University Is Possible la paperson 2017 Spring
- Uncovering the decolonizing ghost in the colonizing machine
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Metagaming Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames Stephanie Boluk and Patrick LeMieux 2017 Spring
- A playful and provocative call to stop playing videogames and begin making metagames
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Bodies in Suspense Time and Affect in Cinema Alanna Thain 2017 Spring
- How can cinema make us live time?
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Queer Game Studies Bonnie Ruberg and Adrienne Shaw, Editors 2017 Spring
- A landmark anthology opens video game studies to queer culture
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Film as Philosophy Bernd Herzogenrath, Editor 2017 Spring
- Film studies meets philosophy as never before
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Sexography Sex Work in Documentary Nicholas de Villiers 2017 Spring
- A bold challenge to rethink the ways we view sex work and documentary film
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Carceral Humanitarianism Logics of Refugee Detention Kelly Oliver 2017 Spring
- Considering the uneasy alliance between humanitarian aid, human rights, and military operations
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The Participatory Condition in the Digital Age Darin Barney, Gabriella Coleman, Christine Ross, Jonathan Sterne and Tamar Tembeck, Editors 2016 Fall
- An unprecedented transdisciplinary call to reassess the meaning of participation in the digital age
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Cinema’s Bodily Illusions Flying, Floating, and Hallucinating Scott C. Richmond 2016 Fall
- On the history and theory of perceptual illusions in cinema
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Fifty Years of The Battle of Algiers Past as Prologue Sohail Daulatzai 2016 Fall
- A fresh, important intervention into understanding our post-9/11 world
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Human Programming Brainwashing, Automatons, and American Unfreedom Scott Selisker 2016 Fall
- The first cultural history of the idea of the programmable mind in U.S. culture, from the Cold War to the War on Terror
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How Noise Matters to Finance N. Adriana Knouf 2016 Spring
- The stock market is the background of how we begin to deal with the complex imbrication of humans, machines, and noise
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Dark Deleuze Andrew Culp 2016 Spring
- Rekindling Deleuze’s opposition to what is intolerable about this world
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Cinema without Reflection Jacques Derrida’s Echopoiesis and Narcissism Adrift Akira Mizuta Lippit 2016 Spring
- Excavates a theory of cinema in Derrida’s writing on love, narcissism, echopoiesis, and fluidity
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Speculative Blackness The Future of Race in Science Fiction André M. Carrington 2016 Spring
- Examines race through fanzines, Star Trek, comic books, and Harry Potter
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On the Existence of Digital Objects Yuk Hui 2016 Spring
- How and why digital objects are best theorized through relations
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Ambient Media Japanese Atmospheres of Self Paul Roquet 2016 Spring
- How atmospheric media have come to shape urban Japan
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Mandela’s Dark Years A Political Theory of Dreaming Sharon Sliwinski 2016 Spring
- Inspired by one of Nelson Mandela’s recurring nightmares, Mandela’s Dark Years offers a political reading of dream-life
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Our Own Image A Story of a Māori Filmmaker Barry Barclay 2015 Fall
- An insightful look at the introduction of Fourth Cinema into the mainstream
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How to Talk about Videogames Ian Bogost 2015 Fall
- A fond look at the preposterous—and yet essential—pursuit of games criticism
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Coin-Operated Americans Rebooting Boyhood at the Video Game Arcade Carly A. Kocurek 2015 Fall
- How and why video gaming culture became the domain of young men and boys
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Martin Heidegger Saved My Life Grant Farred 2015 Fall
- Could there be a bigger paradox than the black man using Martin Heidegger to repel the white woman's racism?
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Cosmic Pessimism Eugene Thacker 2015 Fall
- “A philosophy exists between the axiom and the sigh. Pessimism is the wavering, the hovering.”
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Of Walking in Ice Munich–Paris, 23 November—14 December 1974 Werner Herzog 2015 Spring
- Filmmaker Werner Herzog’s remarkable account of his journey on foot from Munich to Paris
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The Geek’s Chihuahua Living with Apple Ian Bogost 2015 Spring
- The evolution and meaning of our love affair with Apple and its devices
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A Geology of Media Jussi Parikka 2015 Spring
- A sweeping new ecological take on technology
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Fiery Cinema The Emergence of an Affective Medium in China, 1915–1945 Weihong Bao 2015 Spring
- Examines media spectatorship and affect through the unique case of modern China
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Deep Mapping the Media City Shannon Mattern 2015 Spring
- Examines the material spaces in which our networks entangle themselves
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Cinema Approaching Reality Locating Chinese Film Theory Victor Fan 2015 Spring
- Examines ways in which Chinese and Euro-American film theorists conceptualize reality and cinema
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