Digital Culture / Videogames
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Border Tunnels
A Media Theory of the U.S.-Mexico Underground
The New Real
Media and Mimesis in Japan from Stereographs to Emoji
Game
Animals, Video Games, and Humanity
Cosplay
The Fictional Mode of Existence
Kill the Overseer!
The Gamification of Slave Resistance
Playing Nature
Ecology in Video Games
Archaeologies of Touch
Interfacing with Haptics from Electricity to Computing
Ready Player Two
Women Gamers and Designed Identity
Metagaming
Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames
Internet Spaceships Are Serious Business
An EVE Online Reader
Coin-Operated Americans
Rebooting Boyhood at the Video Game Arcade
Players and Their Pets
Gaming Communities from Beta to Sunset
Gaming at the Edge
Sexuality and Gender at the Margins of Gamer Culture
