New Yorker: Money in the Metaverse

A potent new book examines the overlap between our ecological crisis and video games Analyzes video games and their links with capitalism, militarism, and social control

If the metaverse materializes, it will probably look and behave like a video game, at least for a little while. For millions of people, video games already serve as everyday, immersive virtual experiences; gaming companies provide infrastructure for Hollywood films, spatial visualizations, and live performances.

Financially, it could look something like FarmVille, in which players spent millions of dollars on virtual windmills, fertilizer, farm animals, and water, tending to what Alenda Y. Chang, an associate professor of film and media studies at U.C. Santa Barbara, has called an “ecologically absurd” landscape, in which dying crops could be revived by “unwither” spray, and sheep produced wool sweaters after eating tomatoes.

UMP authors Nick Dyer-Witheford and Alenda Y. Chang referenced in the New Yorker. 

University of Minnesota Press Podcast

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Art and Posthumanism: Cary Wolfe in conversation with Art after Nature series editors Giovanni Aloi and Caroline Picard.

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Life in Plastic: Petrochemical fantasies and synthetic sensibilities, with Caren Irr, Lisa Swanstrom, Jennifer Wagner-Lawlor, and Daniel Worden.

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Live: A book launch for We Are Meant to Rise at Next Chapter Booksellers features Carolyn Holbrook, David Mura, Douglas Kearney, Melissa Olson, Said Shaiye, and Kao Kalia Yang.