New Republic: Why Are Video Games so Sexist?
From the outset, Shira Chess is clear that while women do play hardcore games, they are “considered outliers, marginalized, pushing their way into a space not originally intended for them,” And those women who play hardcore games aren’t really Chess’ concern. Rather, Ready Player Two looks at games that are designed for women— and because video games are a male-dominated industry, games created for women are often designed by men. Games’ gender binary, Chess argues, is itself a product of design, “often at odds with actual players.”
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