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INTERACTIVE CINEMA virtual event with Conversations Across Screen Cultures and Marina Hassapopoulou
October 24 @ 7:00 pm – 8:00 pm ET
Marina Hassapopoulou and Barbara Mennel will join Conversations Across Screen Cultures at their virtual conference on October 24, 2024, for discussion on film, media, and her new book Interactive Cinema: The Ambiguous Ethics of Media Participation, at 7:00 p.m. ET.
This event is free and open to the public, but requires advance registration:
Interactive Cinema explores cinematic practices that work to transform what is often seen as a receptive activity into a participatory, multimedia experience. Combining cutting-edge theory with updated conventional film studies methodologies, Marina Hassapopoulou presses at the conceptual limits of cinema and offers an essential road map to the rapidly evolving landscape of contemporary media.
“Into all the noise and chatter about participatory media comes this wonderful study, Interactive Cinema. Marina Hassapopoulou takes the reader on an expansive tour of the aesthetics and political engagements of what we casually describe as interactive media art practices. In the process, her analysis of a surprisingly diverse array of artistic interventions constructs a new historical path for how we understand multisensory audience experiences. Interactive Cinema investigates the conceptual limits of ‘interactivity’ and shows us the complexity of the related ethical conundrums. In your hands or on the screen before you is a powerful document of the rich, long-running intersection between interactivity and cinema.” —Charles R. Acland, author of American Blockbuster: Movies, Technology, and Wonder
“In this detailed and theoretically sophisticated book, Marina Hassapopoulou takes the study of interactive media to a new level, considering its technological, cultural, and ethical implications.” —Erkki Huhtamo, UCLA
“In what is sure to become a work of reference in digital-media scholarship, Hassapopoulou takes on the important task of both theorizing and historicizing interactivity in cinema while assessing the ethics of such practices.” —Film Quarterly