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Film and Media
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Code and Clay, Data and Dirt
Five Thousand Years of Urban Media
Shannon Mattern
2017 Fall
A breathtaking tour through thousands of years of urban life and its attendant technologies, rewriting the history of our cities
Lewd Looks
American Sexploitation Cinema in the 1960s
Elena Gorfinkel
2017 Fall
The untold story of the American sexploitation film—a major development in screen sex in the decade before “porno chic”
Stomping the Blues
Albert Murray
2017 Fall
The 40th anniversary edition of a landmark study of blues and jazz by one of America’s premier essayists and novelists
Ready Player Two
Women Gamers and Designed Identity
Shira Chess
2017 Fall
A timely look at the implicit biases in video games as they construct and define feminine identity
Fats Waller
Maurice Waller and Anthony Calabrese
2017 Fall
The exuberant life and times of a jazz giant with an unmatched zest for life and music
Shareveillance
The Dangers of Openly Sharing and Covertly Collecting Data
Clare Birchall
2018 Spring
Cracking open the politics of transparency and secrecy
Metagaming
Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames
Stephanie Boluk and Patrick LeMieux
2017 Spring
A playful and provocative call to stop playing videogames and begin making metagames
Bodies in Suspense
Time and Affect in Cinema
Alanna Thain
2017 Spring
How can cinema make us live time?
Queer Game Studies
Bonnie Ruberg and Adrienne Shaw, Editors
2017 Spring
A landmark anthology opens video game studies to queer culture
Film as Philosophy
Bernd Herzogenrath, Editor
2017 Spring
Film studies meets philosophy as never before
Sexography
Sex Work in Documentary
Nicholas de Villiers
2017 Spring
A bold challenge to rethink the ways we view sex work and documentary film
Utopian Television
Rossellini, Watkins, and Godard beyond Cinema
Michael Cramer
2017 Spring
The first book on three great filmmakers’ efforts to transform television
Gold Experience
Following Prince in the ’90s
Jim Walsh
2017 Spring
Rare interviews, live reviews, little known stories, and close encounters: Prince in a time of crazy brilliant music and life
Mixed Realism
Videogames and the Violence of Fiction
Timothy J. Welsh
2016 Fall
What can be learned from reading videogames and novels through the same lens?
Good Morning Blues
The Autobiography of Count Basie
Count Basie
2016 Fall
The riveting autobiography of Count Basie
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2018 American Studies catalog
2018 Cultural Studies catalog
2018 Education catalog
2018 Fall
2018 Forerunners sale
2018 Geography catalog
2018 Read Minnesota book sale
2018 Social Sciences catalog
2018 Spring
2019 American Studies catalog
2019 Cultural Studies/Art/Media catalog
2019 Fall
2019 Geography catalog
2019 Native American and Indigenous Studies catalog
2019 Read Minnesota book sale
2019 Social Sciences catalog
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