Film and Media
-
Got to Be Something Here The Rise of the Minneapolis Sound Andrea Swensson 2021 Spring
- The story, from start to superstardom, of the musicians who shaped the Minneapolis Sound
-
Really Fake Alexandra Juhasz, Ganaele Langlois and Nishant Shah 2020 Fall
- More important than flagging things “really fake” is to understand why they are dismissed as fake
-
Radical Secrecy The Ends of Transparency in Datafied America Clare Birchall 2021 Spring
- Reimagining transparency and secrecy in the era of digital data
-
The Digital Black Atlantic Roopika Risam and Kelly Baker Josephs, Editors 2021 Spring
- Exploring the intersections of digital humanities and African diaspora studies
-
Cosmic Trip Rock Concerts at the Minneapolis Labor Temple 1969-1970 Christian A. Peterson 2021 Fall
- A trip through Minneapolis rock concert history framed through psychedelic poster art
-
Deep Mediations Thinking Space in Cinema and Digital Cultures Karen Beckman and Jeff Scheible, Editors 2021 Spring
- The preoccupation with “depth” and its relevance to cinema and media studies
-
The Other Side of the Digital The Sacrificial Economy of New Media Andrea Righi 2021 Spring
- A necessary, rich new examination of how the wired world affects our humanity
-
Undoing Networks Tero Karppi, Urs Stäheli, Clara Wieghorst and Lea P. Zierott 2020 Fall
- Exploring and conceptualizing practices, technologies, and politics of disconnecting
-
Molecular Capture The Animation of Biology Adam Nocek 2021 Spring
- How computer animation technologies became vital visualization tools in the life sciences
-
Ends of Cinema Richard Grusin and Jocelyn Szczepaniak-Gillece, Editors 2020 Fall
- Leading film and media scholars discuss multiple “ends” in the history of cinema
-
The Computer’s Voice From Star Trek to Siri Liz W. Faber 2020 Fall
- A deconstruction of gender through the voices of Siri, HAL 9000, and other computers that talk
-
Pulses of Abstraction Episodes from a History of Animation Andrew R. Johnston 2020 Fall
- Reshapes the history of abstract animation and its importance to computer imagery and cinema
-
Things Worth Keeping The Value of Attachment in a Disposable World Christine Harold 2020 Spring
- A timely examination of the attachments we form to objects and how they might be used to reduce waste
-
Action at a Distance John Durham Peters, Florian Sprenger and Christina Vagt 2020 Fall
- How are human actions shaped by the materiality of media?
-
Kill the Overseer! The Gamification of Slave Resistance Sarah Juliet Lauro 2020 Fall
- Explores the representation of slave revolt in video games—and the trouble with making history playable