SLSA: Art and Media

Virtual presence for attendees and those interested in the 2023 annual meeting of the Society for Literature, Science, and the Arts. Books on sale, University of Minnesota Press information, and more.

UNIVERSITY OF MINNESOTA PRESS: 40% OFF BOOKS + FREE SHIPPING

All books below are 40% off using code MNSLSA23. Code expires December 1, 2023.

BROWSE BOOKS:

PHILOSOPHY AND THEORY   //    ART AND MEDIA   //    ENVIRONMENT

POLITICS AND ACTIVISM   //    ANIMALS AND SOCIETY   //    ANTHROPOLOGY

SCIENCE AND TECHNOLOGY   //    DIGITAL CULTURE   //    ETHNOGRAPHY

RACE   //    GENDER AND SEXUALITY   //    GEOGRAPHY

LITERATURE   //    LITERARY CRITICISM   //   DISABILITY STUDIES

BACK TO ALL BOOKS ON SALE

DIA-LOGOS: Ramon Llull's Method of Thought and Artistic Practice DIA-LOGOS Ramon Llull's Method of Thought and Artistic Practice Amador Vega, Peter Weibel and Siegfried Zielinski, Editors 2018 Fall
The life and work of the outstanding Catalan-Majorcan philosopher, logician, and mystic Ramon Llull continues to fascinate thinkers, artists, and scholars worldwide
Toward a Living Architecture?: Complexism and Biology in Generative Design Toward a Living Architecture? Complexism and Biology in Generative Design Christina Cogdell 2018 Fall
A bold and unprecedented look at a cutting-edge movement in architecture
Chromographia: American Literature and the Modernization of Color Chromographia American Literature and the Modernization of Color Nicholas Gaskill 2018 Fall
The first major literary and cultural history of color in America, 1880–1930
The Poem Electric: Technology and the American Lyric The Poem Electric Technology and the American Lyric Seth Perlow 2018 Fall
An enlightening examination of the relationship between poetry and the information technologies increasingly used to read and write it
Picturing the Postcard: A New Media Crisis at the Turn of the Century Picturing the Postcard A New Media Crisis at the Turn of the Century Monica Cure 2018 Fall
The first full-length study of a once revolutionary visual and linguistic medium
Internet Daemons: Digital Communications Possessed Internet Daemons Digital Communications Possessed Fenwick McKelvey 2018 Fall
A complete history and theory of internet daemons brings these little-known—but very consequential—programs into the spotlight
Bad Environmentalism: Irony and Irreverence in the Ecological Age Bad Environmentalism Irony and Irreverence in the Ecological Age Nicole Seymour 2018 Fall
Traces a tradition of ironic and irreverent environmentalism, asking us to rethink the movement’s reputation for gloom and doom
Biology in the Grid: Graphic Design and the Envisioning of Life Biology in the Grid Graphic Design and the Envisioning of Life Phillip Thurtle 2018 Fall
How grids paved the way for our biological understanding of organisms
Enduring Images: A Future History of New Left Cinema Enduring Images A Future History of New Left Cinema Morgan Adamson 2018 Fall
An integrated look at the political films of the 1960s and ’70s and how the New Left transformed cinema
The Robotic Imaginary: The Human and the Price of Dehumanized Labor The Robotic Imaginary The Human and the Price of Dehumanized Labor Jennifer Rhee 2018 Fall
Tracing the connections between human-like robots and AI at the site of dehumanization and exploited labor
The Sound of Things to Come: An Audible History of the Science Fiction Film The Sound of Things to Come An Audible History of the Science Fiction Film Trace Reddell 2018 Fall
A groundbreaking approach to sound in sci-fi films offers new ways of construing both sonic innovation and science fiction cinema
Disconnect: Facebook’s Affective Bonds Disconnect Facebook’s Affective Bonds Tero Karppi 2018 Fall
An urgent examination of the threat posed to social media by user disconnection, and the measures websites will take to prevent it
Scenarios II: Signs of Life; Even Dwarfs Started Small; Fata Morgana; Heart of Glass Scenarios II Signs of Life; Even Dwarfs Started Small; Fata Morgana; Heart of Glass Werner Herzog 2018 Fall
The second in a series: the master filmmaker’s prose scenarios for four of his notable films
Elements of a Philosophy of Technology: On the Evolutionary History of Culture Elements of a Philosophy of Technology On the Evolutionary History of Culture Ernst Kapp 2018 Fall
The first philosophy of technology, constructing humans as technological and technology as an underpinning of all culture
Pattern Discrimination Pattern Discrimination Clemens Apprich, Wendy Hui Kyong Chun, Florian Cramer and Hito Steyerl 2019 Spring
How do “human” prejudices reemerge in algorithmic cultures allegedly devised to be blind to them?
Outsider Theory: Intellectual Histories of Unorthodox Ideas Outsider Theory Intellectual Histories of Unorthodox Ideas Jonathan P. Eburne 2018 Fall
A vital and timely reminder that modern life owes as much to outlandish thinking as to dominant ideologies
Survival of the Fireflies Survival of the Fireflies Georges Didi-Huberman 2018 Fall
Seeking out the minor lights of friendship in a time of fascism
Neurotechnology and the End of Finitude Neurotechnology and the End of Finitude Michael Haworth 2018 Spring
A bold philosophical investigation into technology and the limits of the human
The User Unconscious: On Affect, Media, and Measure The User Unconscious On Affect, Media, and Measure Patricia Ticineto Clough 2018 Spring
Wide-ranging essays and experimental prose forcefully demonstrate how digital media and computational technologies have redefined what it is to be human
The Anime Ecology: A Genealogy of Television, Animation, and Game Media The Anime Ecology A Genealogy of Television, Animation, and Game Media Thomas Lamarre 2018 Spring
A major work destined to change how scholars and students look at television and animation
What Is Information? What Is Information? Peter Janich 2018 Spring
A novel way of looking at information challenges longstanding dogmas—from a preeminent German thinker
Double Visions, Double Fictions: The Doppelgänger in Japanese Film and Literature Double Visions, Double Fictions The Doppelgänger in Japanese Film and Literature Baryon Tensor Posadas 2018 Spring
A fresh take on the doppelgänger and its place in Japanese film and literature—past and present
Archaeologies of Touch: Interfacing with Haptics from Electricity to Computing Archaeologies of Touch Interfacing with Haptics from Electricity to Computing David Parisi 2018 Spring
A material history of haptics technology that raises new questions about the relationship between touch and media
Deconstruction Machines: Writing in the Age of Cyberwar Deconstruction Machines Writing in the Age of Cyberwar Justin Joque 2018 Spring
A bold new theory of cyberwar argues that militarized hacking is best understood as a form of deconstruction
Playing with Feelings: Video Games and Affect Playing with Feelings Video Games and Affect 2018 Spring
How gaming intersects with systems like history, bodies, and code
The Toxic Meritocracy of Video Games: Why Gaming Culture Is the Worst The Toxic Meritocracy of Video Games Why Gaming Culture Is the Worst Christopher Paul 2018 Spring
An avid gamer and sharp media critic explains meritocracy’s negative contribution to video game culture—and what can be done about it
Interpreting Anime Interpreting Anime Christopher Bolton 2018 Spring
For students, fans, and scholars alike, this wide-ranging primer on anime employs a panoply of critical approaches
Movement, Action, Image, Montage: Sergei Eisenstein and the Cinema in Crisis Movement, Action, Image, Montage Sergei Eisenstein and the Cinema in Crisis Luka Arsenjuk 2018 Spring
A major new study of Sergei Eisenstein delivers fresh, in-depth analyses of the iconic filmmaker’s body of work
A Capsule Aesthetic: Feminist Materialisms in New Media Art A Capsule Aesthetic Feminist Materialisms in New Media Art Kate Mondloch 2018 Spring
How new media art informed by feminism yields important and original insights about interacting with technologies
Making Things and Drawing Boundaries: Experiments in the Digital Humanities Making Things and Drawing Boundaries Experiments in the Digital Humanities Jentery Sayers, Editor 2017 Fall
A major new look at why art, digitization, and design are vital to “making” in the humanities