SLSA: Digital Culture

Virtual presence for attendees and those interested in the 2023 annual meeting of the Society for Literature, Science, and the Arts. Books on sale, University of Minnesota Press information, and more.

UNIVERSITY OF MINNESOTA PRESS: 40% OFF BOOKS + FREE SHIPPING

All books below are 40% off using code MNSLSA23. Code expires December 1, 2023.

BROWSE BOOKS:

PHILOSOPHY AND THEORY   //    ART AND MEDIA   //    ENVIRONMENT

POLITICS AND ACTIVISM   //    ANIMALS AND SOCIETY   //    ANTHROPOLOGY

SCIENCE AND TECHNOLOGY   //    DIGITAL CULTURE   //    ETHNOGRAPHY

RACE   //    GENDER AND SEXUALITY   //    GEOGRAPHY

LITERATURE   //    LITERARY CRITICISM   //   DISABILITY STUDIES

BACK TO ALL BOOKS ON SALE

The Prison House of the Circuit: Politics of Control from Analog to Digital The Prison House of the Circuit Politics of Control from Analog to Digital Jeremy Packer, Paula Nuñez de Villavicencio, Alexander Monea, Kathleen Oswald, Kate Maddalena and Joshua Reeves 2022 Fall
Has society ceded its self-governance to technogovernance?
A Theory of Assembly: From Museums to Memes A Theory of Assembly From Museums to Memes Kyle Parry 2022 Fall
A vital reckoning with how we understand the basic categories of cultural expression in the digital era
Citizens of Worlds: Open-Air Toolkits for Environmental Struggle Citizens of Worlds Open-Air Toolkits for Environmental Struggle Jennifer Gabrys 2022 Fall
An unparalleled how-to guide to citizen-sensing practices that monitor air pollution
Arte Programmata: Freedom, Control, and the Computer in 1960s Italy Arte Programmata Freedom, Control, and the Computer in 1960s Italy Lindsay Caplan 2022 Fall
Tracing the evolution of the Italian avant-garde’s pioneering experiments with art and technology and their subversion of freedom and control
Technopharmacology Technopharmacology Joshua Neves, Aleena Chia, Susanna Paasonen and Ravi Sundaram 2022 Spring
Exploring networked technologies and bioeconomy and their links to biotechnologies, pharmacology, and pharmaceuticals
Game: Animals, Video Games, and Humanity Game Animals, Video Games, and Humanity Thomas R.J. Tyler 2022 Spring
A playful reflection on animals and video games, and what each can teach us about the other
Global Debates in the Digital Humanities Global Debates in the Digital Humanities Domenico Fiormonte, Sukanta Chaudhuri and Paola Ricaurte, Editors 2022 Spring
A necessary volume of essays working to decolonize the digital humanities
The Lab Book: Situated Practices in Media Studies The Lab Book Situated Practices in Media Studies Darren Wershler, Lori Emerson and Jussi Parikka 2021 Fall
An important new approach to the study of laboratories, presenting a practical method for understanding labs in all walks of life
Media and the Affective Life of Slavery Media and the Affective Life of Slavery Allison Page 2022 Spring
How media shapes our actions and feelings about race
Insecurity Insecurity Richard Grusin, Editor 2022 Spring
Investigating insecurity as the predominant logic of life in the present moment
Technics Improvised: Activating Touch in Global Media Art Technics Improvised Activating Touch in Global Media Art Timothy Murray 2022 Spring
Seeing new media art as an entry point for better understanding of technology and worldmaking futures
Cut/Copy/Paste: Fragments from the History of Bookwork Cut/Copy/Paste Fragments from the History of Bookwork Whitney Trettien 2021 Fall
How do early modern media underlie today’s digital creativity?
People, Practice, Power: Digital Humanities outside the Center People, Practice, Power Digital Humanities outside the Center Anne B. McGrail, Angel David Nieves and Siobhan Senier, Editors 2021 Fall
An illuminating volume of critical essays charting the diverse territory of digital humanities scholarship
The Digital Is Kid Stuff: Making Creative Laborers for a Precarious Economy The Digital Is Kid Stuff Making Creative Laborers for a Precarious Economy 2021 Fall
How popular debates about the so-called digital generation mediate anxieties about labor and life in twenty-first-century America
Safety Orange Safety Orange Anna Watkins Fisher 2022 Spring
How fluorescent orange symbolizes the uneven distribution of safety and risk in the neoliberal United States
How We Became Sensorimotor: Movement, Measurement, Sensation How We Became Sensorimotor Movement, Measurement, Sensation Mark Paterson 2021 Fall
An engrossing history of the century that transformed our knowledge of the body’s inner senses
Therapy Tech: The Digital Transformation of Mental Healthcare Therapy Tech The Digital Transformation of Mental Healthcare Emma Bedor Hiland 2021 Fall
A pointed look at the state of tech-based mental healthcare and what we must do to change it
Media and Management Media and Management Rutvica Andrijasevic, Julie Yujie Chen, Melissa Gregg and Marc Steinberg 2021 Spring
An essential account of how the media devices we use today inherit the management practices governing factory labor
The Digitally Disposed: Racial Capitalism and the Informatics of Value The Digitally Disposed Racial Capitalism and the Informatics of Value Seb Franklin 2021 Spring
Locates the deep history of digitality in the development of racial capitalism
Really Fake Really Fake Alexandra Juhasz, Ganaele Langlois and Nishant Shah 2020 Fall
More important than flagging things “really fake” is to understand why they are dismissed as fake
Radical Secrecy: The Ends of Transparency in Datafied America Radical Secrecy The Ends of Transparency in Datafied America Clare Birchall 2021 Spring
Reimagining transparency and secrecy in the era of digital data
The Digital Black Atlantic The Digital Black Atlantic Roopika Risam and Kelly Baker Josephs, Editors 2021 Spring
Exploring the intersections of digital humanities and African diaspora studies
The Other Side of the Digital: The Sacrificial Economy of New Media The Other Side of the Digital The Sacrificial Economy of New Media Andrea Righi 2021 Spring
A necessary, rich new examination of how the wired world affects our humanity
Undoing Networks Undoing Networks Tero Karppi, Urs Stäheli, Clara Wieghorst and Lea P. Zierott 2020 Fall
Exploring and conceptualizing practices, technologies, and politics of disconnecting
Molecular Capture: The Animation of Biology Molecular Capture The Animation of Biology Adam Nocek 2021 Spring
How computer animation technologies became vital visualization tools in the life sciences
The Computer’s Voice: From Star Trek to Siri The Computer’s Voice From Star Trek to Siri Liz W. Faber 2020 Fall
A deconstruction of gender through the voices of Siri, HAL 9000, and other computers that talk
Pulses of Abstraction: Episodes from a History of Animation Pulses of Abstraction Episodes from a History of Animation Andrew R. Johnston 2020 Fall
Reshapes the history of abstract animation and its importance to computer imagery and cinema
Action at a Distance Action at a Distance John Durham Peters, Florian Sprenger and Christina Vagt 2020 Fall
How are human actions shaped by the materiality of media?
Kill the Overseer!: The Gamification of Slave Resistance Kill the Overseer! The Gamification of Slave Resistance Sarah Juliet Lauro 2020 Fall
Explores the representation of slave revolt in video games—and the trouble with making history playable
Digitize and Punish: Racial Criminalization in the Digital Age Digitize and Punish Racial Criminalization in the Digital Age Brian Jefferson 2020 Spring
Tracing the rise of digital computing in policing and punishment and its harmful impact on criminalized communities of color