Arts and Humanities Sale: Media Studies

Virtual presence for attendees and those interested in the 2023 annual meeting of the Modern Language Association. Books on sale, info on University of Minnesota Press, and more.

BOOKS ON SALE

All books below are 40% off using code MNMLA23. Code expires April 1, 2023.

BROWSE BOOKS:

PHILOSOPHY    //    THEORY    //    SCIENCE AND TECHNOLOGY

ENVIRONMENT    //    LITERARY CRITICISM    //    GENDER AND SEXUALITY    //    RACE

NEW LITERATURE    //    NATIVE AMERICAN AND INDIGENOUS STUDIES    //    EDUCATION

ART AND ART HISTORY    //    ARCHITECTURE AND DESIGN    //    MEDIA STUDIES

DIGITAL CULTURE    //    FILM    //    DISABILITY STUDIES    //    ANIMAL STUDIES

PSYCHEDELIC STORIES    //    DRAMA AND PERFORMANCE

FORERUNNERS SERIES    //    IN SEARCH OF MEDIA SERIES    //    POSTHUMANITIES SERIES

DEBATES IN THE DIGITAL HUMANITIES SERIES    //    ELECTRONIC MEDIATIONS SERIES

UNIVOCAL SERIES    //    ART AFTER NATURE SERIES 

BACK TO ALL BOOKS ON SALE

 

Bad Environmentalism: Irony and Irreverence in the Ecological Age Bad Environmentalism Irony and Irreverence in the Ecological Age Nicole Seymour 2018 Fall
Traces a tradition of ironic and irreverent environmentalism, asking us to rethink the movement’s reputation for gloom and doom
Biology in the Grid: Graphic Design and the Envisioning of Life Biology in the Grid Graphic Design and the Envisioning of Life Phillip Thurtle 2018 Fall
How grids paved the way for our biological understanding of organisms
The Robotic Imaginary: The Human and the Price of Dehumanized Labor The Robotic Imaginary The Human and the Price of Dehumanized Labor Jennifer Rhee 2018 Fall
Tracing the connections between human-like robots and AI at the site of dehumanization and exploited labor
The Sound of Things to Come: An Audible History of the Science Fiction Film The Sound of Things to Come An Audible History of the Science Fiction Film Trace Reddell 2018 Fall
A groundbreaking approach to sound in sci-fi films offers new ways of construing both sonic innovation and science fiction cinema
Disconnect: Facebook’s Affective Bonds Disconnect Facebook’s Affective Bonds Tero Karppi 2018 Fall
An urgent examination of the threat posed to social media by user disconnection, and the measures websites will take to prevent it
Elements of a Philosophy of Technology: On the Evolutionary History of Culture Elements of a Philosophy of Technology On the Evolutionary History of Culture Ernst Kapp 2018 Fall
The first philosophy of technology, constructing humans as technological and technology as an underpinning of all culture
Pattern Discrimination Pattern Discrimination Clemens Apprich, Wendy Hui Kyong Chun, Florian Cramer and Hito Steyerl 2019 Spring
How do “human” prejudices reemerge in algorithmic cultures allegedly devised to be blind to them?
Critical Mass: Social Documentary in France from the Silent Era to the New Wave Critical Mass Social Documentary in France from the Silent Era to the New Wave Steven Ungar 2018 Fall
Thirty-five years of nonfiction films offer a unique lens on twentieth-century French social issues
The Anime Ecology: A Genealogy of Television, Animation, and Game Media The Anime Ecology A Genealogy of Television, Animation, and Game Media Thomas Lamarre 2018 Spring
A major work destined to change how scholars and students look at television and animation
What Is Information? What Is Information? Peter Janich 2018 Spring
A novel way of looking at information challenges longstanding dogmas—from a preeminent German thinker
Archaeologies of Touch: Interfacing with Haptics from Electricity to Computing Archaeologies of Touch Interfacing with Haptics from Electricity to Computing David Parisi 2018 Spring
A material history of haptics technology that raises new questions about the relationship between touch and media
Deconstruction Machines: Writing in the Age of Cyberwar Deconstruction Machines Writing in the Age of Cyberwar Justin Joque 2018 Spring
A bold new theory of cyberwar argues that militarized hacking is best understood as a form of deconstruction
Interpreting Anime Interpreting Anime Christopher Bolton 2018 Spring
For students, fans, and scholars alike, this wide-ranging primer on anime employs a panoply of critical approaches
A Capsule Aesthetic: Feminist Materialisms in New Media Art A Capsule Aesthetic Feminist Materialisms in New Media Art Kate Mondloch 2018 Spring
How new media art informed by feminism yields important and original insights about interacting with technologies
Making Things and Drawing Boundaries: Experiments in the Digital Humanities Making Things and Drawing Boundaries Experiments in the Digital Humanities Jentery Sayers, Editor 2017 Fall
A major new look at why art, digitization, and design are vital to “making” in the humanities
Spectacle of Property: The House in American Film Spectacle of Property The House in American Film John David Rhodes 2017 Fall
A fascinating and unprecedented look at our relationship with the house in cinema
Code and Clay, Data and Dirt: Five Thousand Years of Urban Media Code and Clay, Data and Dirt Five Thousand Years of Urban Media Shannon Mattern 2017 Fall
A breathtaking tour through thousands of years of urban life and its attendant technologies, rewriting the history of our cities
Zombie Theory: A Reader Zombie Theory A Reader Sarah Juliet Lauro, Editor 2017 Fall
An interdisciplinary collection of the best international scholarship on zombies as the embodiment of anxieties, critiques, and desires
Stomping the Blues Stomping the Blues Albert Murray 2017 Fall
The 40th anniversary edition of a landmark study of blues and jazz by one of America’s premier essayists and novelists
Metagaming: Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames Metagaming Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames Stephanie Boluk and Patrick LeMieux 2017 Spring
A playful and provocative call to stop playing videogames and begin making metagames
Queer Game Studies Queer Game Studies Bonnie Ruberg and Adrienne Shaw, Editors 2017 Spring
A landmark anthology opens video game studies to queer culture
Fifty Years of The Battle of Algiers: Past as Prologue Fifty Years of The Battle of Algiers Past as Prologue Sohail Daulatzai 2016 Fall
A fresh, important intervention into understanding our post-9/11 world
Murray Talks Music: Albert Murray on Jazz and Blues Murray Talks Music Albert Murray on Jazz and Blues Albert Murray 2016 Spring
Rare and previously unpublished work from an influential critic, cultural theorist, and champion of jazz
Dark Deleuze Dark Deleuze Andrew Culp 2016 Spring
Rekindling Deleuze’s opposition to what is intolerable about this world
Cinema without Reflection: Jacques Derrida’s Echopoiesis and Narcissism Adrift Cinema without Reflection Jacques Derrida’s Echopoiesis and Narcissism Adrift Akira Mizuta Lippit 2016 Spring
Excavates a theory of cinema in Derrida’s writing on love, narcissism, echopoiesis, and fluidity
Speculative Blackness: The Future of Race in Science Fiction Speculative Blackness The Future of Race in Science Fiction André M. Carrington 2016 Spring
Examines race through fanzines, Star Trek, comic books, and Harry Potter
How to Talk about Videogames How to Talk about Videogames Ian Bogost 2015 Fall
A fond look at the preposterous—and yet essential—pursuit of games criticism
A Geology of Media A Geology of Media Jussi Parikka 2015 Spring
A sweeping new ecological take on technology
Mediators: Aesthetics, Politics, and the City Mediators Aesthetics, Politics, and the City Reinhold Martin 2015 Spring
Toward a theory of the city at the crossroads of aesthetics and politics
The Anthrobscene The Anthrobscene Jussi Parikka 2015 Spring
Critiques the environmental destruction caused by media technologies in the anthropocene era