Arts and Humanities Sale: Digital Culture
BOOKS ON SALE
All books below are 40% off using code MNMLA23. Code expires April 1, 2023.
BROWSE BOOKS:
PHILOSOPHY // THEORY // SCIENCE AND TECHNOLOGY
ENVIRONMENT // LITERARY CRITICISM // GENDER AND SEXUALITY // RACE
NEW LITERATURE // NATIVE AMERICAN AND INDIGENOUS STUDIES // EDUCATION
ART AND ART HISTORY // ARCHITECTURE AND DESIGN // MEDIA STUDIES
DIGITAL CULTURE // FILM // DISABILITY STUDIES // ANIMAL STUDIES
PSYCHEDELIC STORIES // DRAMA AND PERFORMANCE
FORERUNNERS SERIES // IN SEARCH OF MEDIA SERIES // POSTHUMANITIES SERIES
DEBATES IN THE DIGITAL HUMANITIES SERIES // ELECTRONIC MEDIATIONS SERIES
UNIVOCAL SERIES // ART AFTER NATURE SERIES
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The Computer’s Voice From Star Trek to Siri Liz W. Faber 2020 Fall
- A deconstruction of gender through the voices of Siri, HAL 9000, and other computers that talk
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Pulses of Abstraction Episodes from a History of Animation Andrew R. Johnston 2020 Fall
- Reshapes the history of abstract animation and its importance to computer imagery and cinema
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Action at a Distance John Durham Peters, Florian Sprenger and Christina Vagt 2020 Fall
- How are human actions shaped by the materiality of media?
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Kill the Overseer! The Gamification of Slave Resistance Sarah Juliet Lauro 2020 Fall
- Explores the representation of slave revolt in video games—and the trouble with making history playable
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Perpetual Motion Dance, Digital Cultures, and the Common Harmony Bench 2020 Spring
- A new exploration of how digital media assert the relevance of dance in a wired world
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Playing Nature Ecology in Video Games Alenda Y. Chang 2019 Fall
- A potent new book examines the overlap between our ecological crisis and video games
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Variations on Media Thinking Siegfried Zielinski 2019 Fall
- A diverse, enriching volume of media analysis from a pioneering thinker in the field
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Sensations of History Animation and New Media Art James J. Hodge 2019 Fall
- A phenomenological investigation into new media artwork and its relationship to history
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Organize Timon Beyes, Reinhold Martin and Lisa Conrad 2019 Fall
- A pioneering systematic inquiry into—and mapping of—the field of media and organization
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Archives Andrew Lison, Marcel Mars, Tomislav Medak and Rick Prelinger 2019 Fall
- How digital networks and services bring the issues of archives out of the realm of institutions and into the lives of everyday users
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Debates in the Digital Humanities 2019 Matthew K. Gold and Lauren F. Klein, Editors 2019 Spring
- The latest installment of a digital humanities bellwether
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Information Fantasies Precarious Mediation in Postsocialist China Xiao Liu 2019 Spring
- A groundbreaking, alternate history of information technology and information discourses
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Machine Thomas Pringle, Gertrud Koch and Bernard Stiegler 2019 Spring
- On the social consequences of machines
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Communication Paula Bialski, Finn Brunton and Mercedes Bunz 2019 Spring
- On contemporary communication in its various human and nonhuman forms
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Bodies of Information Intersectional Feminism and Digital Humanities Elizabeth Losh and Jacqueline Wernimont, Editors 2018 Fall
- A wide-ranging, interconnected anthology presents a diversity of feminist contributions to digital humanities
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The Poem Electric Technology and the American Lyric Seth Perlow 2018 Fall
- An enlightening examination of the relationship between poetry and the information technologies increasingly used to read and write it
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Internet Daemons Digital Communications Possessed Fenwick McKelvey 2018 Fall
- A complete history and theory of internet daemons brings these little-known—but very consequential—programs into the spotlight
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Disconnect Facebook’s Affective Bonds Tero Karppi 2018 Fall
- An urgent examination of the threat posed to social media by user disconnection, and the measures websites will take to prevent it
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Pattern Discrimination Clemens Apprich, Wendy Hui Kyong Chun, Florian Cramer and Hito Steyerl 2019 Spring
- How do “human” prejudices reemerge in algorithmic cultures allegedly devised to be blind to them?
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The End of Man A Feminist Counterapocalypse Joanna Zylinska 2018 Spring
- Debugging the Anthropocene’s insistence on apocalyptic tropes
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The Anime Ecology A Genealogy of Television, Animation, and Game Media Thomas Lamarre 2018 Spring
- A major work destined to change how scholars and students look at television and animation
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Archaeologies of Touch Interfacing with Haptics from Electricity to Computing David Parisi 2018 Spring
- A material history of haptics technology that raises new questions about the relationship between touch and media
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Deconstruction Machines Writing in the Age of Cyberwar Justin Joque 2018 Spring
- A bold new theory of cyberwar argues that militarized hacking is best understood as a form of deconstruction
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A Capsule Aesthetic Feminist Materialisms in New Media Art Kate Mondloch 2018 Spring
- How new media art informed by feminism yields important and original insights about interacting with technologies
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Making Things and Drawing Boundaries Experiments in the Digital Humanities Jentery Sayers, Editor 2017 Fall
- A major new look at why art, digitization, and design are vital to “making” in the humanities
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Shareveillance The Dangers of Openly Sharing and Covertly Collecting Data Clare Birchall 2018 Spring
- Cracking open the politics of transparency and secrecy
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Metagaming Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames Stephanie Boluk and Patrick LeMieux 2017 Spring
- A playful and provocative call to stop playing videogames and begin making metagames
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Queer Game Studies Bonnie Ruberg and Adrienne Shaw, Editors 2017 Spring
- A landmark anthology opens video game studies to queer culture
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How to Talk about Videogames Ian Bogost 2015 Fall
- A fond look at the preposterous—and yet essential—pursuit of games criticism
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A Geology of Media Jussi Parikka 2015 Spring
- A sweeping new ecological take on technology