Film and Media

Metagaming: Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames Metagaming Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames Stephanie Boluk and Patrick LeMieux 2017 Spring
A playful and provocative call to stop playing videogames and begin making metagames
Bodies in Suspense: Time and Affect in Cinema Bodies in Suspense Time and Affect in Cinema Alanna Thain 2017 Spring
How can cinema make us live time?
Queer Game Studies Queer Game Studies Bonnie Ruberg and Adrienne Shaw, Editors 2017 Spring
A landmark anthology opens video game studies to queer culture
Film as Philosophy Film as Philosophy Bernd Herzogenrath, Editor 2017 Spring
Film studies meets philosophy as never before
Sexography: Sex Work in Documentary Sexography Sex Work in Documentary Nicholas de Villiers 2017 Spring
A bold challenge to rethink the ways we view sex work and documentary film
Utopian Television: Rossellini, Watkins, and Godard beyond Cinema Utopian Television Rossellini, Watkins, and Godard beyond Cinema Michael Cramer 2017 Spring
The first book on three great filmmakers’ efforts to transform television
Gold Experience: Following Prince in the ’90s Gold Experience Following Prince in the ’90s Jim Walsh 2017 Spring
Rare interviews, live reviews, little known stories, and close encounters: Prince in a time of crazy brilliant music and life
Mixed Realism: Videogames and the Violence of Fiction Mixed Realism Videogames and the Violence of Fiction Timothy J. Welsh 2016 Fall
What can be learned from reading videogames and novels through the same lens?
Good Morning Blues: The Autobiography of Count Basie Good Morning Blues The Autobiography of Count Basie Count Basie 2016 Fall
The riveting autobiography of Count Basie
The Perversity of Things: Hugo Gernsback on Media, Tinkering, and Scientifiction The Perversity of Things Hugo Gernsback on Media, Tinkering, and Scientifiction Hugo Gernsback 2016 Fall
The founder of science fiction and his other inventions
Bar Yarns and Manic-Depressive Mixtapes: Jim Walsh on Music from Minneapolis to the Outer Limits Bar Yarns and Manic-Depressive Mixtapes Jim Walsh on Music from Minneapolis to the Outer Limits Jim Walsh 2016 Fall
Thirty years of pop, funk, rock and roll, up close and personal, from veteran Twin Cities journalist Jim Walsh
The Participatory Condition in the Digital Age The Participatory Condition in the Digital Age Darin Barney, Gabriella Coleman, Christine Ross, Jonathan Sterne and Tamar Tembeck, Editors 2016 Fall
An unprecedented transdisciplinary call to reassess the meaning of participation in the digital age
Cinema’s Bodily Illusions: Flying, Floating, and Hallucinating Cinema’s Bodily Illusions Flying, Floating, and Hallucinating Scott C. Richmond 2016 Fall
On the history and theory of perceptual illusions in cinema
Cinema’s Bodily Illusions: Flying, Floating, and Hallucinating Cinema’s Bodily Illusions Flying, Floating, and Hallucinating Scott C. Richmond 2016 Fall
On the history and theory of perceptual illusions in cinema
Fifty Years of The Battle of Algiers: Past as Prologue Fifty Years of The Battle of Algiers Past as Prologue Sohail Daulatzai 2016 Fall
A fresh, important intervention into understanding our post-9/11 world